Description
Valorant DMA Cheats
🔍 Visual ESP
Full awareness with deep customization and newly upgraded rendering:
- Player ESP: Box, Distance, Health, Skeleton (Bones)
- Player Info: Name, Weapon, Team
- Objective Tracking: Spike Timer & Defuse Progress Bar
- Aim Indicators: FOV Circle, Flick FOV Circle
- Head Indicators: Head Circle (Outline / Filled)
- Utility ESP: Abilities, Smokes, Sage Wall, Spike Carrier
- Loot ESP: Dropped Weapons + Ammo Count
- Directional Aids: Player Arrows + Distance (fully customizable)
- Smart Visibility: Dormant Checks, Aim Lines
- Callout ESP: Displays player location names
- Shield ESP: Includes Overheal Tracking
- Adjustable ESP Styling: Spacing, cornering, rounding, bar positions
- Display Options: Show info as text or icons
- Visibility Filtering: Hide names when enemies are visible
- Fully recoded rendering system for smoother, cleaner visuals
🎯 Aimbot System (Fully Rebuilt)
Precision aiming with advanced human-like control:
- Completely recoded for smoother, more responsive behavior
- Custom Aim Acceleration Curves
- Smooth Bone Transitions
- “Close Aim” targeting for tighter engagements
- Stickiness (target locking feel)
- Per-Weapon Configuration (bulk edit supported)
- Adjustable FOV, Smoothness & Aim Interval
- Bone Selection + Recoil Compensation
- Advanced Checks: Visibility Check & Smoke Check
- Configurable Delays (Recoil, Visibility, Kill)
- Dynamic Smooth + Prediction (Miks M-Pulse supported)
- Legit Mode + Human-like Reaction Time
- Deadzone Control
- Target Abilities Support
🤖 Auto Aim
Seamless background targeting system:
- Fully recoded for improved reliability
- Works alongside aimbot logic
- Automatically overridden when aim key is pressed
⚡ Flickbot (Rebuilt)
Fast, smooth snap targeting with advanced logic:
- Fully recoded flick system with smoother behavior
- Flick Curves + Aim Acceleration
- Primary & Secondary Flick Keys
- Adjustable Flick Interval, Smoothness & Prediction
- Dynamic FOV + Magnet Targeting
- Bone Selection + Custom Aim Curve
- Distance-Based Smoothing
- “Close Aim” Support
- Stickiness Option
- Hitbox Size Adjustment
- Velocity Threshold to Fire
- “Flick When Still” & “Fire When Still” options
- Shot Timing Control (Delay Between Shots)
- Per-Weapon Configuration
- Ability Targeting Support
- Burst Fire (Min/Max Duration)
🔥 Rage Mode (High Risk)
Ultra-fast snap logic for aggressive play:
- Auto flick, shoot, and return in 1–3 frames
- Designed for extreme responsiveness (similar to silent-style behavior)
- ⚠️ High detection risk – use cautiously
🔫 Triggerbot (Rebuilt)
Fast and accurate automated firing:
- Fully recoded logic and hitbox system
- Improved speed and accuracy
- Trigger Key + Custom Delay
- Delay Between Shots
- Shoot Only When Standing Still
- Ability Targeting Support
- Burst Fire Control (Min/Max Duration)
- Randomized Initial Delay
- Bullet Delay + Visibility Delay
- Bone Selection
🖱️ Mouse & Hardware Support
Broad compatibility with external devices:
- KMBox Net / KMBox B Pro
- Arduino, Makcu, Ferrum, Moonlink
- Raspberry Pi 4B
- Built-in Mouse Testing (Movement & Click)
- Improved mouse passthrough (optimized for Windows 11)
- Keybind control directly from main PC
📊 Aim Curve Analyzer
Real-time performance tracking tool:
- Live mouse movement tracing
- Displays detailed metrics:
- Sign Flip Rate
- Mouse Hertz (Polling Rate)
- Velocity Tracking
- Helps fine-tune aim curves for maximum consistency
🌐 Web Radar (Optimized)
External radar with improved performance:
- Player, Team & Ability Tracking
- Spike Timer & Defuse Status
- Rotating, Centered Map
- Adjustable Radar Size
- Custom Player Icons & Text Size
- Toggle Aimlines + HP Display
- Configurable Update Interval
- Follow Specific Player / Rotate Map
- Optimized network usage (reduced data load)
🗺️ 2D Radar
Lightweight in-game radar overlay:
- Team & Ability Tracking
- Supports all in-game radar modes/settings
- Toggle Between Map / Radar View
- Aimline + Dormant Indicators
- Adjustable Size & Position (X/Y)
- Radar Scale + Aimline Length
🔊 Sound ESP
Audio-based awareness system:
- Detects player movement sounds:
- Walking, Running, Landing, Ropes
- Displays ESP when sound is detected
- “Fade Time” option to continue tracking after noise
📍 Lineup System
Advanced utility placement assistance:
- Lineup Predictions
- Custom Lineup Creation
- Show Only When Spike is Planted
- Integrates with Aim / Flick / Trigger Systems
- Max Distance Control
- Custom Names & Colors
- Import / Export Lineups
⚙️ Miscellaneous Features
Extra tools for awareness, control, and performance:
- Recoil Crosshair
- Detailed Player Info (Name, Tag, Rank, Level)
- Player Name Overlay (in-game name above agent)
- Ability Usage Table (cooldowns & remaining abilities)
- Spectator List (see who is watching you)
- Callout ESP (location-based info)
- Anti-Flash (improved detection for flashes like KAYO/Vyse)
- Bunny Hop Feature
- Hotkeys: Pause, Menu, Reinject, Close
- Toggle Individual or All ESP
- Renderer Support: DirectX / OpenGL
- Overlay Modes: Transparent or Black Background
- True Stretched Resolution Support (Custom Width/Height)
- DMA Compatibility Mode
- Multi-Monitor Selection
- Offset Management Options
- Full Config System:
- Save / Load / Create / Delete / Rename
- Fast keybind editing
- Bulk weapon configuration (CTRL + Click)



